Hacking Exposed Windows Microsoft Windows Security Secrets and Solutions, 3rd Edition

Book Description
Meet the challenges of Windows security with the exclusive Hacking Exposed "attack-countermeasure" approach. Learn how real-world malicious hackers conduct reconnaissance of targets and then exploit common misconfigurations and software flaws on both clients and servers. 

See leading-edge exploitation techniques demonstrated, and learn how the latest countermeasures in Windows XP, Vista, and Server 2003/2008 can mitigate these attacks. Get practical advice based on the authors and contributors many years as security professionals hired to break into the world's largest IT infrastructures.

Table of Contents
Hacking Exposed Windows Microsoft Windows Security Secrets and Solutions covers:
Chapter 1. Information Security Basics.
Chapter 2. The Windows Security Architecture from the Hacker's Perspective.
Chapter 3. Footprinting and Scanning.
Chapter 4. Enumeration.
Chapter 5. Hacking Windows-Specific Services.
Chapter 6. Discovering and Exploiting Windows Vulnerabilities.
Chapter 7. Post-Exploit Pillaging.
Chapter 8. Achieving Stealth and Maintaining Presence.
Chapter 9. Hacking SQL Server.
Chapter 10. Hacking Microsoft Client Apps.
Chapter 11. Physical Attacks.
Chapter 12. Windows Security Features and Tools.

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BASCOM Programming of Microcontrollers with Ease (Free Download)

Book Description
The 8051 microcontroller family has been well-known over many years. The development of new derivatives is not finished yet. From time to time new powerful derivatives are announced. 
BASCOM Programming of Microcontrollers with Ease (Free Download)

You will find derivatives from Philips, Dallas, Analog Devices and Cygnal and others with the known 8051 core but enhanced clock and peripherals. For example, complete analog-to-digital and digital-to-analog subsystems were integrated in some chips. 

Atmel developed the AVR microcontroller family which is well suited for high-level language programming and in-system programming. For all those microcontrollers there is development software ranging from simple assemblers for DOS to integrated development environments for Windows95/98/NT on the market. Apart from programming environments for professional applications, also the more economical and nonetheless sufficiently equipped development environments can maintain ground. 

BASCOM-8051 and BASCOM-AVR are development environments built around a powerful BASIC compiler which is suited for project handling and program development for the 8051 family and its derivatives as well as for the AVR microcontrollers from Atmel. The programming of microcontrollers using BASCOM-8051 and BASCOM-AVR will be described in this book. Some applications help understand the usage of BASCOM-8051 and BASCOM-AVR.


Table of Contents


1 Supported Microcontrollers
2 BASCOM
3 Some BASCOM Internals
4 Applications


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Head First Python by Paul Barry - Free PDF Download

Book Description
Ever wished you could learn Python from a book? Head First Python is a complete learning experience for Python that helps you learn the language through a unique method that goes beyond syntax and how-to manuals, helping you understand how to be a great Python programmer. You'll quickly learn the language's fundamentals, then move onto persistence, exception handling, web development, SQLite, data wrangling, and Google App Engine. You'll also learn how to write mobile apps for Android, all thanks to the power that Python gives you.

We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Python uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

Table of Contents
Chapter 1 Meet Python: Everyone loves lists
Chapter 2 Sharing your Code: Modules of functions
Chapter 3 Files and Exceptions: Dealing with errors
Chapter 4 Persistence: Saving data to files
Chapter 5 Comprehending data: Work that data!
Chapter 6 Custom data Objects: Bundling code with data
Chapter 7 Web Development: Putting it all together
Chapter 9 Manage Your data: Handling input
Chapter 10 Scaling your Webapp: Getting real
Chapter 11 Dealing with Complexity: Data wrangling

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Head First iPhone and iPad Development, 3rd Edition A Learner's Guide to Creating Objective-C Applications for the iPhone and iPad

Book Description

Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools - including Xcode and Objective-C programming principles to make your app stand out.
Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications.

Table of Contents
Chapter 1 Getting Started: Getting mobile with iOS
Chapter 2 Basic iOS Patterns: Building from scratch
Chapter 3 Interlude: Syntax
Chapter 4 Tables, Views, and Data: A table with a view
Chapter 5 Multiview Applications: It’s all about the details
Chapter 6 The Review Process, Design, and Devices: How to live with Apple
Chapter 7 Basic Core Data and Table View Cells: Reruns are hard to find
Chapter 8 Implementing search with core data: Looking for info
Chapter 9 Core data, mapkit, and core location: Finding a phone booth

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Learning BeagleBone - Free Download

The BeagleBone is a microboard computer that offers all the possibilities of a larger PC in a miniaturized package. By learning embedded Linux for the BeagleBone, you can get started on the road to utilizing the power of the board to achieve its full potential.


Learning BeagleBone covers right from unboxing, showing you the absolute basics of using your new BeagleBone to give you the knowledge you need to be a responsible BeagleBone owner and to integrate the microboard into your projects. Begin by learning about the software behind your purchase before moving on to your first simple project on building an LED flasher using the LEDs on the BeagleBone itself.

Table of Contents
1. Introducing the Beagle Boards
2. Software in the BeagleBone
3. Building an LED Flasher
4. Refining the LED Flasher
5. Connecting the BeagleBone to Mobile Devices
6. Recovering from the Mistakes
7. Interfacing with the BeagleBone
8. Advanced Software Topics
9. Expansion Boards and Options

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Computer Organization and Architecture: Designing for Performance

Computer Organization and Architecture: Designing for Performance is for undergraduates and professionals in computer science, computer engineering, and electrical engineering courses. Learn the fundamentals of processor and computer design from the newest edition of this award-winning text. 


Four-time winner of the best Computer Science and Engineering textbook of the year award from the Textbook and Academic Authors Association, Computer Organization and Architecture: 
Designing for Performance provides a thorough discussion of the fundamentals of computer organization and architecture, covering not just processor design, but memory, I/O, and parallel systems.Coverage is supported by a wealth of concrete examples emphasizing modern systems.


Table of Contents
Chapter 0 Reader’s and Instructor’s Guide
Part One Overview
Chapter 1 Introduction
Chapter 2 Computer Evolution and Performance
Part Two The Computer System
Chapter 3 A Top-Level View of Computer Function and Interconnection
Chapter 4 Cache Memory
Chapter 5 Internal Memory
Chapter 6 External Memory
Chapter 7 Input/Output
Chapter 8 Operating System Support
Part three Arithmetic and Logic
Chapter 9 Number Systems
Chapter 10 Computer Arithmetic
Chapter 11 Digital Logic
Chapter 12 Instruction Sets: Characteristics and Functions
Chapter 13 Instruction Sets: Addressing Modes and Formats
Chapter 14 Processor Structure and Function
Chapter 15 Reduced Instruction Set Computers
Chapter 16 Instruction-Level Parallelism and Superscalar Processors
Chapter 17 Parallel Processing
Chapter 18 Multicore Computers
Chapter 19 Control Unit Operation
Chapter 20 Microprogrammed Control

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Download here (8th Ed.)
Download here (6th Ed.)
Download here (7th Ed. - Solution Manual)
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